Top 10k strings from ZxZvm - Where Evil Dwells (1998)(Paul Johnson - Steve Owens).dsk
in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [DSK] /
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30 Track-Info 8 EVIL Z5 7 >turn page 7 >read mortis 4 1eU<c6.WU=C' 2 ~E~B~b~c~e~j~l~p~q~s~t~v~w~y~}~~~ 2 ~ ~!~#~%~&~'~(~)~+~-~/~0~2~3~4~5~6~7~8~<~>~@~I~S~U~V~X~Y~[~\~]~^~_~`~a~d~g~i~{~ 2 }g}h}i}j}k}l}m}n}o}p}q}r}s}t}u}w}y}{}}}~} 2 }8}:};}=}?}A}B}C}E}G}H}J}K}L}M}N}P}Q}S}T}U}W}Y}[}]}_}a}b}c}d}e~K~M~N~P~Q}%}%}%}%}%}%}%}%}%}%}%}%} 2 }+},}.}0}2}3}4}5~:} 2 uNot a ZXZVM savefile 2 eU<c6.WU=C' 2 eU<c6.WU=B 2 d8 c8$]8n[8^Z8iF8 2 c3=Q3GO3EJ 2 bFF c4M@c7i 2 ZZZZ[X_PPP 2 ZXZVM savefile 2 XdHjcHsF4Z 2 Operation abandoned 2 KFCKCKCTCT 2 JJJSGq;>;G 2 Illegal instruction at PC=000000 : opcode = 00 2 E^EgGq;>;G 2 E:HdGVGVBOG_ 2 @NHdGVGVBOG_ 2 >turn handle 2 >take small box 2 >take music box 2 >take flashlight 2 >open door 2 >open desk 2 %eU<c6.WU=C' 2 $eE'd3cc3fD3 1 under the pool table? 1 tuvwxyz{|}~ 1 the Library? 1 tWARNING: This story file has attempted to access object 0. 1 t Expected $ 1 t Locals $* 1 questions: 1 please use it only as a last 1 moves necessary to win the game, 1 master bedroom? 1 m@*hSSeW) *8+ 1 it's gone! 1 ing and now 1 defghijklmnopqrs 1 bTrack-Info 1 an updated version of the story file. 1 aSa@Q`:U*i:l 1 a$="evil.z5" 1 ^Track-Info 1 ^GTrack-Info 1 \^bW[Z-\U-] 1 ZXZVM v1.02 +3 Copyright 1998-9 by John Elliott 1 ZXZVM is restarting... 1 ZXZVM BIN 1 ZXIO BIN 1 You should never see this message! 1 Who's Mary-Anne? 1 Warning: Property not found!$ 1 WALKTHRUTXT 1 This file contains only those 1 The story is loading... 1 The story file may behave unpredictably, or you may need 1 T]@%H]U; e 1 TUVWXYZ[\]^_`abc 1 Story file: $ 1 Siblings: $ 1 S@c&_ cI%SG 1 Press SPACE to finish 1 O Stream 3 nestin 1 NZNZN~M4MaO 1 NT]+:@LG:?L 1 NOYTrack-Info 1 Memory write has failed! HL=$ 1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN 1 MV - CPCEMU Disk-File 1 K-x!1x:Mx=(` 1 It's dark! Where Can I find a 1 Is there anything important in 1 Invalid property at PC=000000 Object 0000 property 00 1 How do I stop the gibbering 1 How do I open the trap door 1 How do I open the small wooden 1 How do I open the door in the 1 How do I get past the thing in 1 How do I get past the statues? 1 How do I get in the house? 1 How do I find her? 1 Hey! I dropped somethTrack-Info 1 First, answers to a few 1 Filename> $ 1 F*#.R`Q`'Xd 1 Dz+z+z+z0z0zDzDz5z 1 Division by zero at PC=000000 1 DISK 1 DEFGHIJKLMNOPQRS 1 Children: $ 1 Caller PC=000000 Call type=00 Routine sp=0000 params 00 1 BEGIN WALKTHROUGH: 1 A2?L2@LG:<L 1 A Version mismatc 1 A Story format 000A Spectrum +3 require 1 A No ZXFDOS function 00 1 A Illegal instructio 1 A Bad ERASE_WINDO 1 A 1 @Track-Info 1 @:?L<2?L2@L 1 @0MXNZNZNZNZNZN 1 >z [z=wait] 1 >wear amulet 1 >unlock small door with iron 1 >unlock front door with key 1 >unlock diary with tiny key 1 >unlock desk with small key 1 >unlock chains with steel key 1 >turn on music box 1 >turn on flashlight 1 >turn off lamp 1 >throw dynamite at stones 1 >thank professor 1 >take worn key 1 >take wild turkey 1 >take tiny key 1 >take steel key 1 >take old journal 1 >take nine-ball 1 >take meat 1 >take lighter 1 >take lamp 1 >take iron key 1 >take dynamite 1 >take crate 1 >take collar 1 >take Jane Fonda 1 >search gravel 1 >search bones 1 >s 1 >read third entry in old journal 1 >read third entry in diary 1 >read second entry in old 1 >read second entry in diary 1 >read old journal 1 >read last entry in old journal 1 >read last entry in diary 1 >read fourth entry in diary 1 >read first entry in old journal 1 >read first entry in diary 1 >put small box in meat 1 >put nine-ball in far right 1 >put meat in doggie-door 1 >put imp in pocket; 1 >put crate in bucket 1 >put collar on imp 1 >push back door 1 >open wardrobe 1 >open small box 1 >open pocket 1 >open patio door 1 >open music box 1 >open mortis 1 >open front door 1 >open fridge 1 >open end table 1 >open crate 1 >open cabinet 1 >look under bed 1 >light lamp 1 >light dynamite 1 >give imp to madman 1 >examine magazines 1 >examine madman 1 >drop wild turkey 1 <y){-,-)/@ 1 <Track-Info 1 :k:ne@7S1W 1 9(9;9B9I9P9] 1 9 Stub encountere 1 8%828K8R8V8f8j8 1 7 7$7.787?7I7\7c7 1 5@"4i Q`bTAEL 1 456789:;<=>?@ABC 1 4 Out of stac 1 4 Memory test faile 1 2ZD:[D<2[D7 1 2XD:YD<2YD 1 2WD2XD2YD2ZD2[D> 1 2V2^2c2m2y2}2 1 2 Property not foun 1 1h1k1n1q1t1w1z1}1 1 1@c4M@c&gJ 1 1(1;1G1I1K1N1Q1T2$1\1_1b1e1 1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()= 1 /999/9999 1 +3DOS error 00000 1 *y*Track-Info 1 *Track-Info 1 )y:-xG:1xO 1 )IEEr.A@eJe 1 &Track-Info 1 %y*-x|/g}/o7 1 $[End of stack] 1 $A Story type 000 1 $6 Division by zer 1 $0000$Z-machine stack trace: 1 $%&'()*+,-./0123 1 $$$<$$@@Gt 1 "zxzvm.bin" 1 "zxio.bin" 1 "ZD:?LG*:L# 1 !You should take the imp again 1 !It ever escape from your pocket 1 *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ****** 1 * You'll have to find a 1 * You need the key, it's in 1 * You can't open it yourself, 1 * Yep. Someone stole it. 1 * Try taking Jane Fonda's 1 * Try searching the driveway. 1 * Try searching the bones in 1 * Try putting the small box in 1 * Try putting the collar on 1 * Try playing the music box. 1 * There is an oil lamp in the 1 * There is a flashlight in the 1 * There are two sources of 1 * The professor knows how. 1 * The prof won't accept that 1 * Take a close look at the 1 * Take a close look at all the 1 * Something cat-sized. 1 * Read the Mortis Majika for 1 * Put the odd ball in the odd 1 * Perhaps there's something 1 * Music sooths the savage 1 * Look in the wine cellar. 1 * Get the amulet from him. 1 * Ever see what the pet can do 1 * Don't worry you can get it 1 * But the pet won't eat it if 1 * 2nd speak the word of power. 1 * 1st blow up the stones. 1 you need help. 1 wardrobe in the master 1 to a turkey? A cat? 1 the small wooden box. 1 the rotting meat and then 1 the imp and giving it to the 1 the Family Room. 1 that could crush it. 1 she's dead. 1 secret chamber. 1 replacement. 1 professor. 1 pocket. 1 light in the game. 1 its not food. 1 feeding it to the pet. 1 complete instructions. 1 books. 1 bedroom. 1 beast. 1 balls and all the pockets. 1 Workout. 1 Behind the rack.