Top 10k strings from ZxZvm - Where Evil Dwells (1998)(Paul Johnson - Steve Owens).dsk in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [DSK] /
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30 Track-Info
8 EVIL Z5
7 >turn page
7 >read mortis
4 1eU<c6.WU=C'
2 ~E~B~b~c~e~j~l~p~q~s~t~v~w~y~}~~~
2 ~ ~!~#~%~&~'~(~)~+~-~/~0~2~3~4~5~6~7~8~<~>~@~I~S~U~V~X~Y~[~\~]~^~_~`~a~d~g~i~{~
2 }g}h}i}j}k}l}m}n}o}p}q}r}s}t}u}w}y}{}}}~}
2 }8}:};}=}?}A}B}C}E}G}H}J}K}L}M}N}P}Q}S}T}U}W}Y}[}]}_}a}b}c}d}e~K~M~N~P~Q}%}%}%}%}%}%}%}%}%}%}%}%}
2 }+},}.}0}2}3}4}5~:}
2 uNot a ZXZVM savefile
2 eU<c6.WU=C'
2 eU<c6.WU=B
2 d8 c8$]8n[8^Z8iF8
2 c3=Q3GO3EJ
2 bFF c4M@c7i
2 ZZZZ[X_PPP
2 ZXZVM savefile
2 XdHjcHsF4Z
2 Operation abandoned
2 KFCKCKCTCT
2 JJJSGq;>;G
2 Illegal instruction at PC=000000 : opcode = 00
2 E^EgGq;>;G
2 E:HdGVGVBOG_
2 @NHdGVGVBOG_
2 >turn handle
2 >take small box
2 >take music box
2 >take flashlight
2 >open door
2 >open desk
2 %eU<c6.WU=C'
2 $eE'd3cc3fD3
1 under the pool table?
1 tuvwxyz{|}~
1 the Library?
1 tWARNING: This story file has attempted to access object 0.
1 t Expected $
1 t Locals $*
1 questions:
1 please use it only as a last
1 moves necessary to win the game,
1 master bedroom?
1 m@*hSSeW) *8+
1 it's gone!
1 ing and now
1 defghijklmnopqrs
1 bTrack-Info
1 an updated version of the story file.
1 aSa@Q`:U*i:l
1 a$="evil.z5"
1 ^Track-Info
1 ^GTrack-Info
1 \^bW[Z-\U-]
1 ZXZVM v1.02 +3 Copyright 1998-9 by John Elliott
1 ZXZVM is restarting...
1 ZXZVM BIN
1 ZXIO BIN
1 You should never see this message!
1 Who's Mary-Anne?
1 Warning: Property not found!$
1 WALKTHRUTXT
1 This file contains only those
1 The story is loading...
1 The story file may behave unpredictably, or you may need
1 T]@%H]U; e
1 TUVWXYZ[\]^_`abc
1 Story file: $
1 Siblings: $
1 S@c&_ cI%SG
1 Press SPACE to finish
1 O Stream 3 nestin
1 NZNZN~M4MaO
1 NT]+:@LG:?L
1 NOYTrack-Info
1 Memory write has failed! HL=$
1 MZNZNZNZNZNZNZNZNZNZNZNZNZNZNZNZN
1 MV - CPCEMU Disk-File
1 K-x!1x:Mx=(`
1 It's dark! Where Can I find a
1 Is there anything important in
1 Invalid property at PC=000000 Object 0000 property 00
1 How do I stop the gibbering
1 How do I open the trap door
1 How do I open the small wooden
1 How do I open the door in the
1 How do I get past the thing in
1 How do I get past the statues?
1 How do I get in the house?
1 How do I find her?
1 Hey! I dropped somethTrack-Info
1 First, answers to a few
1 Filename> $
1 F*#.R`Q`'Xd
1 Dz+z+z+z0z0zDzDz5z
1 Division by zero at PC=000000
1 DISK
1 DEFGHIJKLMNOPQRS
1 Children: $
1 Caller PC=000000 Call type=00 Routine sp=0000 params 00
1 BEGIN WALKTHROUGH:
1 A2?L2@LG:<L
1 A Version mismatc
1 A Story format 000A Spectrum +3 require
1 A No ZXFDOS function 00
1 A Illegal instructio
1 A Bad ERASE_WINDO
1 A
1 @Track-Info
1 @:?L<2?L2@L
1 @0MXNZNZNZNZNZN
1 >z [z=wait]
1 >wear amulet
1 >unlock small door with iron
1 >unlock front door with key
1 >unlock diary with tiny key
1 >unlock desk with small key
1 >unlock chains with steel key
1 >turn on music box
1 >turn on flashlight
1 >turn off lamp
1 >throw dynamite at stones
1 >thank professor
1 >take worn key
1 >take wild turkey
1 >take tiny key
1 >take steel key
1 >take old journal
1 >take nine-ball
1 >take meat
1 >take lighter
1 >take lamp
1 >take iron key
1 >take dynamite
1 >take crate
1 >take collar
1 >take Jane Fonda
1 >search gravel
1 >search bones
1 >s
1 >read third entry in old journal
1 >read third entry in diary
1 >read second entry in old
1 >read second entry in diary
1 >read old journal
1 >read last entry in old journal
1 >read last entry in diary
1 >read fourth entry in diary
1 >read first entry in old journal
1 >read first entry in diary
1 >put small box in meat
1 >put nine-ball in far right
1 >put meat in doggie-door
1 >put imp in pocket;
1 >put crate in bucket
1 >put collar on imp
1 >push back door
1 >open wardrobe
1 >open small box
1 >open pocket
1 >open patio door
1 >open music box
1 >open mortis
1 >open front door
1 >open fridge
1 >open end table
1 >open crate
1 >open cabinet
1 >look under bed
1 >light lamp
1 >light dynamite
1 >give imp to madman
1 >examine magazines
1 >examine madman
1 >drop wild turkey
1 <y){-,-)/@
1 <Track-Info
1 :k:ne@7S1W
1 9(9;9B9I9P9]
1 9 Stub encountere
1 8%828K8R8V8f8j8
1 7 7$7.787?7I7\7c7
1 5@"4i Q`bTAEL
1 456789:;<=>?@ABC
1 4 Out of stac
1 4 Memory test faile
1 2ZD:[D<2[D7
1 2XD:YD<2YD
1 2WD2XD2YD2ZD2[D>
1 2V2^2c2m2y2}2
1 2 Property not foun
1 1h1k1n1q1t1w1z1}1
1 1@c4M@c&gJ
1 1(1;1G1I1K1N1Q1T2$1\1_1b1e1
1 0123456789.,!?_#'"/\-:() ******0123456789.,!?_#'"/\<-:()=
1 /999/9999
1 +3DOS error 00000
1 *y*Track-Info
1 *Track-Info
1 )y:-xG:1xO
1 )IEEr.A@eJe
1 &Track-Info
1 %y*-x|/g}/o7
1 $[End of stack]
1 $A Story type 000
1 $6 Division by zer
1 $0000$Z-machine stack trace:
1 $%&'()*+,-./0123
1 $$$<$$@@Gt
1 "zxzvm.bin"
1 "zxio.bin"
1 "ZD:?LG*:L#
1 !You should take the imp again
1 !It ever escape from your pocket
1 *****abcdefghijklmnopqrstuvwxyz *****ABCDEFGHIJKLMNOPQRSTUVWXYZ ******
1 * You'll have to find a
1 * You need the key, it's in
1 * You can't open it yourself,
1 * Yep. Someone stole it.
1 * Try taking Jane Fonda's
1 * Try searching the driveway.
1 * Try searching the bones in
1 * Try putting the small box in
1 * Try putting the collar on
1 * Try playing the music box.
1 * There is an oil lamp in the
1 * There is a flashlight in the
1 * There are two sources of
1 * The professor knows how.
1 * The prof won't accept that
1 * Take a close look at the
1 * Take a close look at all the
1 * Something cat-sized.
1 * Read the Mortis Majika for
1 * Put the odd ball in the odd
1 * Perhaps there's something
1 * Music sooths the savage
1 * Look in the wine cellar.
1 * Get the amulet from him.
1 * Ever see what the pet can do
1 * Don't worry you can get it
1 * But the pet won't eat it if
1 * 2nd speak the word of power.
1 * 1st blow up the stones.
1 you need help.
1 wardrobe in the master
1 to a turkey? A cat?
1 the small wooden box.
1 the rotting meat and then
1 the imp and giving it to the
1 the Family Room.
1 that could crush it.
1 she's dead.
1 secret chamber.
1 replacement.
1 professor.
1 pocket.
1 light in the game.
1 its not food.
1 feeding it to the pet.
1 complete instructions.
1 books.
1 bedroom.
1 beast.
1 balls and all the pockets.
1 Workout.
1 Behind the rack.